camera.projectionmatrix 投影矩阵

2015-1-4 05:37| 发布者: 杨炎| 查看: 1915| 评论: 0|原作者: 蛮牛|来自: yzc88亚洲城脚本manual

摘要: camera.projectionmatrix 投影矩阵varprojectionmatrix:matrix4x4description描述set a custom projection matrix.设置自定义的投影矩阵。if you change this matrix, the camera no longer updates its rendering b ...

camera.projectionmatrix 投影矩阵

varprojectionmatrix:matrix4x4

description描述

set a custom projection matrix.

设置自定义的投影矩阵。

if you change this matrix, the camera no longer updates its rendering based on itsfieldofview. this lasts until you callresetprojectionmatrix.

如果你改变这个矩阵,相机渲染不再基于它的fieldofview更新,直到调用resetprojectionmatrix.

use a custom projection only if you really need a non-standard projection. this property is used by unity's water rendering to setup an oblique projection matrix. using custom projections requires good knowledge of transformation and projection matrices.

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